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Solitaire Rules

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The different piles

There are four different types of piles in Solitaire. They are:

  • The Stock: The pile of facedown cards in the upper left corner.
  • The Waste: The faceup pile next to the Stock in the upper left corner.
  • The Foundations: The four piles in the upper right corner.
  • The Tableau: The seven piles that make up the main table.

The setup

The Tableau piles are numbered from 1 to 7, pile 1 has 1 card, pile 2 has 2 cards and so on. The top card on each Tableau pile is turned face up, the cards below are turned face down. The cards that are left after setting up the Tableau are placed in the Stock, face down. The Waste and the Foundations start off empty.

The objective

To win Solitaire, you must get all the cards onto the Foundation piles. The Foundations are ordered by suit and rank, each Foundation has one suit and you must put the cards onto them in the order Ace 2 3 4 5 6 7 8 9 10 Jack Queen King. To get there, you can use the moves described below.

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Allowed moves

  • Flip cards from the Stock onto the Waste. You can flip either 1 or 3 cards from the Stock onto the Waste. The number can be configured in Options.
  • Move a card from the Waste onto the Foundations. If the top card of the Waste can go onto one of the Foundations then you can drag it there.
  • Move a card from the Waste onto the Tableau. You can move the top card of the Waste onto one of the Tableau piles.
  • Move a card from a Foundation back onto the Tableau. You can move the top card of a Foundation back onto the Tableau. This isn't allowed in all Solitaire versions, but we allow it here :)
  • Move one or more cards from one Tableau pile to another. You can move a face up card on the Tableau onto another Tableau pile, if that pile's top card is one higher than the moved card and in a different color. For example, you could move a red 6 onto a black 7. Or, if you have red 6, black 5, red 4 face up on one tableau, you can move all of them at the same time onto a Tableau with a black 7. If you have an empty Tableau pile then you can only place a king there.
  • You can flip a face down Tableau card. If you have moved a face up card from a Tableau pile so now the top card is face down, then you can click the face down card and it will be flipped and shown face up.
  • You can move a Tableau card onto the Foundations. You can do this manually if you need to clear some space on the Tableau. You can either drag the cards onto the Foundation, or just double click it and then it will go there by itself. When all cards on the Tableau are turned up, and all cards from the stock are finished then the game will automatically move all the Tableau cards onto the Foundations, since at that point you are guaranteed to win the game.
  • You can Undo as many times as you like. The game offers unlimited undos. Each Undo counts as a new move though, so if you're trying to win the game in as few moves as possible you should be careful about how many undos you use.

Time and Moves

The game counts the moves you make, and measures the time it takes to finish the game, so you can compete against your previous best games if you want. Currently there is no scoring like in the Windows Solitaire, if someone is interested in this then contact me at admin@cardgames.io and I'll see what I can do.

Yahtzee Rules

The objective of YAHTZEE is to get as many points as possible by rolling five dice and getting certain combinations of dice.

Gameplay

In each turn a player may throw the dice up to three times. A player doesn't have to roll all five dice on the second and third throw of a round, he may put as many dice as he wants to the side and only throw the ones that don't have the numbers he's trying to get. For example, a player throws and gets 1,3,3,4,6. He decides he want to try for the large straight, 1,2,3,4,5. So, he puts 1,3,4 to the side and only throws 3 and 6 again, hoping to get 2 and 5.

In this game you click on the dice you want to keep. They will be moved down and will not be thrown the next time you press the 'Roll Dice' button. If you decide after the second throw in a turn that you don't want to keep the same dice before the third throw then you can click them again and they will move back to the table and be thrown in the third throw.

Upper section combinations

  • Ones: Get as many ones as possible.
  • Twos: Get as many twos as possible.
  • Threes: Get as many threes as possible.
  • Fours: Get as many fours as possible.
  • Fives: Get as many fives as possible.
  • Sixes: Get as many sixes as possible.

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For the six combinations above the score for each of them is the sum of dice of the right kind. E.g. if you get 1,3,3,3,5 and you choose Threes you will get 3*3 = 9 points. The sum of all the above combinations is calculated and if it is 63 or more, the player will get a bonus of 35 points. On average a player needs three of each to reach 63, but it is not required to get three of each exactly, it is perfectly OK to have five sixes, and zero ones for example, as long as the sum is 63 or more the bonus will be awarded.

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Lower section combinations

  • Three of a kind: Get three dice with the same number. Points are the sum all dice (not just the three of a kind).
  • Four of a kind: Get four dice with the same number. Points are the sum all dice (not just the four of a kind).
  • Full house: Get three of a kind and a pair, e.g. 1,1,3,3,3 or 3,3,3,6,6. Scores 25 points.
  • Small straight: Get four sequential dice, 1,2,3,4 or 2,3,4,5 or 3,4,5,6. Scores 30 points.
  • Large straight: Get five sequential dice, 1,2,3,4,5 or 2,3,4,5,6. Scores 40 points.
  • Chance: You can put anything into chance, it's basically like a garbage can when you don't have anything else you can use the dice for. The score is simply the sum of the dice.
  • YAHTZEE: Five of a kind. Scores 50 points. You can optionally get multiple Yahtzees, see below for details.

Multiple Yahtzees

After months of requests from people about adding support for multiple Yahtzees I've finally added it.
You can toggle multiple Yahtzees on and off via the Options menu.
The rules around it are a bit complex, but I believe they are the right ones, at least according to http://www.yahtzee.org.uk/. There are a couple of different cases:

  1. You already have a Yahtzee: You get a 100 bonus points in the Yahtzee box, but you also have a joker, which means that you can choose another move for the Yahtzee you just got. If the number you got yahtzees with has not been filled out in the upper section, then you must choose that. E.g. if you get an additional Yahtzee with 2's, and you haven't filled out the 2's in the upper section then you must choose that, and get 10 points for it. If the upper section box is already filled then you can choose any of the lower region boxes, and they will be scored as normal. Yahtzee is a superset of 3 of a kind, 4 of a kind, full house and chance, but you can also choose small or large straight and will get the normal 30 and 40 points for those.
  2. You've already put 0 in the Yahtzee box: In this case you get no 100 point bonus, but you do get a joker, and can choose your move following the rules described above for jokers.
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Multiplayer

After years of only playing against the computer, you can now start playing against other people from all over the world. Click the 'Multiplayer' button next to your avatar and choose a player name to connect. Once connected, you can challenge or be challenged by other players.

Note: To keep things simple and even as possible, all multiplayer games allow multiple Yahtzees.

Strategy tips

Try to get the bonus. Focus on getting good throws with fives and sixes, then it won't matter if you put 0 in the ones or twos. You can always put in 0 for a combination if you don't have it, even if you have some other combination. E.g. if you had 2,3,4,5,6 and the only things you had left were Ones and Sixes, then it would be better to put 0 in Ones than to put only 6 in Sixes.

Maximum score

The maximum possible score without multiple Yahtzees is 375, and you would get that by getting 5 ones (5), 5 twos (10), 5 threes (15), 5 fours (20), 5 fives (25), 5 sixes (30), get the bonus points (35), five sixes (30) for three of a kind, five sixes (30) for four of a kind, get a full house (25), get a small straight (30), get a large straight (40), five sixes for chance (30), get a YAHTZEE (50). 5 + 10 + 15 + 20 + 25 + 30 + 35 + 30 + 30 + 25 + 30 + 40 + 30 + 50 = 375!

YAHTZEE vs. YATZY

In Scandinavia this game is called YATZY and has different rules, scoring and combinations. If you're from Denmark, Sweden or Iceland and are playing this game and thinking there's something wrong with it, then no, there's nothing wrong, they are just different rules. Check Wikipedia for a detailed list of the differences between the two games.

Anyway, I hope you enjoy the game. If you have any questions or comments, send them to admin@cardgames.io.